If the cursor moved faster I would play longer. I am intrigued, but the slow cursor moving is frustrating. Is it that way in the windows build, too, or just webgl?
Yes, it's like that in both builds. I think I can make a compromise by reducing the room's size to make things closer to reach, as changing the speed of the cursor would disrupt the balance of one of the endings.
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If the cursor moved faster I would play longer. I am intrigued, but the slow cursor moving is frustrating. Is it that way in the windows build, too, or just webgl?
Thank you for playing!
Yes, it's like that in both builds. I think I can make a compromise by reducing the room's size to make things closer to reach, as changing the speed of the cursor would disrupt the balance of one of the endings.
I love this! Very clever :) I beat all 3 endings and died in many different ways xD